Hordes of “hardcore” gamers flock to gaming forums and mourn the death of games that don’t hold the players hand and cannot be completed in 7-10 hours of playing.
They say that the “console kids” of today, with their aversion for anything challenging has ruined game design and turned most modern games into;
“click this button to win. No, not that button, over here. Look, this button he… Never mind, I’ll do it for you *click*”.
I am going to confess something to you. I *like* that games have become more casual friendly and that they do a better job of introducing the player to game mechanics and how everything works in the game.
I am almost 30 years old and have been playing games since I was 5 (that was on a C64, talk about a non-user friendly machine).
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I have a full time job and a girl friend and I have lots of real life obligations that means I cannot spend anywhere close to the amount of time playing video games that I could (and did) when I was a kid or teenager.
Conversely, I have a lot more money to spend than I did as a kid, so buying/renting new games is much less of an issue for me, than it was 15-20 years ago.
If I am lucky I will have maybe an hour or two in the evening on weekdays and maybe two or three hours in the weekend that I can use for playing games.
That gives me somewhere around maybe 10-12 hours of gaming a we